Amiga PD CharitywareAmiga PD is a charityware site - if you download any disk images you are encouraged to donate to our chosen charity - Mencap - at our justgiving page.
Suggested donations are £1 per disk image download as this was the cost of obtaining a disk back in the 1990s. Thank you. |
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INTERVIEW - MARK SHEEKYAmiga Pd are very excited to present an interview with Mark Sheeky who was involved in writing some great shareware games for the Amiga as well as some commercial games.
Mark has very kindly now made some of these games available as freeware. To find out more about these games and the history behind his company Scorpius Software read on.... Was the Amiga the first computer you programmed on or were you involved
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Download - Mark Sheeky's GamesThe file below contains all the Games Mark Sheeky has made available as freeware. Burnout is not available as the copyright is still held by the publisher.
The Challenge of the Matrix - September 1991Screenshots are taken from Hall of Light website.
Spectrum - December 1991Screenshots are taken from Hall of Light website.
Liberator - March 1992Screenshots are taken from Hall of Light website.
One on One - June 1992Screenshots are taken from Hall of Light website.
Turbo Thrust - September 1992Screenshots are taken from Hall of Light website.
Arazmax - August 1992Screenshots are taken from Hall of Light website.
Roton - September 1992Screenshots are taken from Hall of Light website.
Hideous - A.K.A. Sentinel - July 1993Screenshots are taken from Hall of Light website.
Firefly - August 1993Screenshots are taken from Hall of Light website.
Taskforce - June 1994Screenshots are taken from Hall of Light website.
Rage - October 1994Screenshots are taken from Hall of Light website.
Overlander - April 1994Screenshots are taken from Hall of Light website.
Global Thermonuclear Warfare - May 1994
Screenshots are taken from Hall of Light website.
Hilt: Against The Hoardes - August 1994
Xenex - October 1994Screenshots are taken from Hall of Light website.
Antz - March 1995
Screenshots are taken from Hall of Light website.
Hilt 2 - January 1996Outliner - February 1996Screenshots are taken from Hall of Light website.
Burnout - September 1996Screenshots are taken from Hall of Light website.
Blade August 1997 |
Were there any game projects which were left unfinished or unpublished?
If so are there any playable demos which still survive?
Not on Amga. Everything was "published" in some way becuase I've made everthing free. I've lost a lot though, particularly some "CDA Digialbums" I made, PD disks, my very earliest music. When I switched to PC the Amiga disks became useless. Juergen Beck from Back 2 The Roots helped me put my Amiga games and the source code onto CD for me, so that stopped things being lost forever (that said I'm now wondering if I have any of that left on my PC - think it's all gone for good!)
On your website you describes yourself as an artist, musician and
computer programmer. Which of these activities do you enjoy the most and
what are you currently working on?
I'm an artist now and I don't play games or program them. I paint fantastical oil paintings, and I write music for my small label Cornutopia Music, and I still write game music and sound effects for my website IndieSFX. Flatspace II on PC is still quite a popular game and I've kept hold of the Flatspace 3 plans but I haven't programmed the computer in years. For the time being I'm happy working as an artist.
Thank You
AmigaPd would like to thank Mark Sheeky for his time and support with creating this page. Remember to visit his current website to see his current projects.