amigapd
  • Games
  • Interviews
  • Recent Games
  • Assassins Disk Downloads

Enemy Attack Patterns

6/3/2011

0 Comments

 
Have now created a couple of enemy sprites and need to think about the attack patterns.  This is the key part of the game - if the enemies are too difficult the game play will be non existent.  Will take inspiration from 1942 arcade games.
Couple of things I ve noticed from watching this -

The enemy planes appear to enter the screen in groups of two or four max.

I like the larger plane which enters from the bottom of the screen - if I am to include that I will have to make the larger enemy have a no collision setting with the player's plane.  
0 Comments



Leave a Reply.

    Author

    Christian Clarke - founder of AmigaPd

    Archives

    August 2011
    June 2011
    May 2011
    April 2011

    Categories

    All

    RSS Feed

Powered by Create your own unique website with customizable templates.