Have now created a couple of enemy sprites and need to think about the attack patterns. This is the key part of the game - if the enemies are too difficult the game play will be non existent. Will take inspiration from 1942 arcade games.
Couple of things I ve noticed from watching this -
The enemy planes appear to enter the screen in groups of two or four max.
I like the larger plane which enters from the bottom of the screen - if I am to include that I will have to make the larger enemy have a no collision setting with the player's plane.
The enemy planes appear to enter the screen in groups of two or four max.
I like the larger plane which enters from the bottom of the screen - if I am to include that I will have to make the larger enemy have a no collision setting with the player's plane.